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Conference

Kre8tif! Conference 2018 (Kre8tif!) is an initiative from Malaysia Digital Economy Corporation (MDEC) an agency under the Ministry of Communication & Multimedia Malaysia, with the mandate to develop the creative content industry in Malaysia.

Under MDEC’s #animationMY platform, the conference is aimed to spark innovation and exploration of major trends across the creative sector.

Tell Me More

“It's a conference not-to-be-missed!”


The Conference will feature sharing sessions for passionate practitioners within the creative scene, as well as gathering leading minds in animation, licensing & merchandising, visual effects and digital technology in business & technical tracks.

Why You Should Come

Key Benefits

  • Knowledge sharing in creative content related Business & Technical tracks
  • Interactive panel sessions to share experiences and views from industry leaders
  • Meet international, regional and local industry players
  • Business matching sessions with international buyers
  • Vibrant networking event at Kre8tif! Content Festival

Who Should Attend?

Who Should Attend


Animation practitioners

Animation developers

Visual effects artists and designers

Licensees & licensors

Broadcasters

Students

Speakers

Ahmad Soalahuddin Termizi

Ahmad Soalahuddin Termizi

Senior Manager
Business Development
Corporate Strategy Division

Bram Lee

Bram Lee

Director
Big Bunker Studio
Cartoon Hooligans on YouTube

Burhanuddin Md Radzi

Burhanuddin Md Radzi

Managing Director
Les' Copaque Production

C.B. Teh

C.B. Teh

Executive Director
Toy World Marketing

Christopher Bremble

Christopher Bremble

CEO
Base Media Group

David Kleeman

David Kleeman

Senior Vice President
Global Trends

Don Anderson

Don Anderson

Head of Family & Learning
YouTube Asia-Pacific

Dongsu Jung

Dongsu Jung

Managing Director
Iconix

Glenn Bartlett

Glenn Bartlett

Executive Creative Director
Turner International Asia Pacific Ltd

Gulshan David

Gulshan David

VP Media Sales
Imira Entertainment

Hidehiko Kitajima

Hidehiko Kitajima

President & CEO
OLM Asia Sdn Bhd

Ian Jones-Quartey

Ian Jones-Quartey

Creator & Executive Producer
OK K.O.! Let’s Be Heroes

Jim Chan

Jean-Baptiste Lère

Vice President Production
Gaumont

Jim Chan

Jim Chan

Creative Director
Mirayi Animation Studio

Kangdeug Kim

Kang Deug Kim

President & Founder
Dalgona Entertainment

Leong Chun Chong

Leong Chun Chong

Founder & CEO
Animamundi

Low Huoi Seong

Low Huoi Seong

Chief Executive Officer
Vision Animation

Marini Ramlan

Marini Ramlan

General Manager
Innovation & Distribution
Primeworks Studios

Michael Milo

Michael Milo

CEO
Muslim Kids TV

Mohamad Azarul Hakim Ibrahim

Mohamad Azarul Hakim Ibrahim

CTO
Aflix

Mohd Fadzil Bin Hashim

Mohd Fadzil Bin Hashim

CEO
Aflix

Nelson Ngan

Nelson Ngan

Chief Executive Officer
Lotta Animation

Nizam Razak

Mohd Nizam bin Abd Razak

CEO
Animonsta

Philip E. Kitcher

Philip E. Kitcher

Vice President
STYLEHAUL Asia Pacific

Rikhi Narula

Rikhi Narula

Director
Emway Globalindo

Sanoop Luke

Sanoop Luke

Lead
YouTube Kids & Learning
SEA + ANZ (Singapore)

Sharszany Shahry

Sharszany Shahry

Head of Corporate Communications
Mamee Double Decker (M) Sdn Bhd

Silas Hickey

Silas Hickey

Senior Director
Animation Original Development & Production
Asia Pacific
Cartoon Network

Sinan Ismail

Sinan Ismail

Chief Executive Officer
Digital Durian

Subhashis Aikat

Subhashis Aikat

Head of Global Learning
Tau Films
John Hughes Institute

Takiguchi Yusuke

Takiguchi Yusuke

Brand Strategy
BANDAI

Takumi Furusato

Takumi Furusato

Analyst
Media Create

Tani Wong Yuk Fan

Tani Wong Yuk Fan

Managing Director
Internatonal Licensing Industry Merchanisers' Association (LIMA)

(Puan Seri) Tiara Jacquelina

(Puan Seri) Tiara Jacquelina

Film Producer and Managing Director
Enfiniti Vision Media

Todd Prives

Todd Prives

Product Manager, Rendering
Google Cloud Platform

Usamah Zaid

Usamah Zaid

Chief Executive Director
WAU Animation

Vaibhav Kumaresh

Vaibhav Kumaresh

Director
Vaibhav Studio

Vinoth Chandar

Vinoth Chandar

CEO & Creative Director
ChuChu TV

Walid Omar

Walid Omar

Managing Director
Lil Critter Workshop

Wong Kuan Loong

Wong Kuan Loong

Chief Operating Officer
Animasia Studio

Putri Yasmin Megat Zaharuddin

Yasmin Megat

Vice President
Gennext Business
Astro Malaysia Holdings Berhad

Yoichi Ataka

Yoichi Ataka

Chief Operating Officer
Polygon Pictures Inc.

Zeno Gabing

Zeno Gabing

Executive Director
Giggle Garage

Conference Schedule

Day 1: 8 Aug

Time Track 1
Cindai 1 Ballroom
Track 2
Cindai 2 & 3 Ballroom
Partner Track
Hibiscus Room
8.30 am Registration
9.30 am Kre8tif! Opening Remarks
Launching Ceremony
Introduction to Blender by Kromosom Lab

The Introduction to Blender training is designed to cater for both the first time and experienced user of 3D software. At the end of class, the user would be able to grasp the basic operation of Blender and 3D software generally. Meanwhile, the experienced user will gain the confidence through the understanding of common similarities. End of class, the users are able to continue learning on their own.

Conducted by: Kromosom Lab
(Free admission)
9.45 am Opening Keynote: VFX for Blockbusters

VFX is a technology-led industry, driven by audiences who constantly expect new and spectacular visuals. It is hard to think of a Hollywood blockbuster over the last five years that has not benefited from the creative talent working on visual effects.

Christopher Bremble
Founder & CEO, Base FX
10.45 am My Journey: Big Bunker Studio
11.00 am Coffee Break
11.30 am Topic 2 (Homegrown Hero): Pushing 2D Animation 2 Greater Heights

The public is clearly enamoured of the glamour of high end 3D projects that populate our screens, from movies to TV shows and of course, console games. But there is still an important place for 2D animation in the world of entertainment. Most television or the increasingly popular web-based animated shows are done in 2D and they certainly have large audiences. The tools available for 2D animation continue to improve and allow for both quality and speed to be achieved. Vision Animation has shows that have been picked up by leading children's broadcasters like Nickelodeon. They are all produced in 2D. What is the future looking like for this type of animation?

Low Huoi Seong
Chief Executive Officer, Vision Animation
Topic 2 (Kre8tif! Buzz): Sharing Insights on Market Access

Demand for animated content has grown over the years due to the ever increasing consumer demands. This session aims to give you pointers on the Korean and Japanese markets and useful tips on how to penetrate these markets.

Kang Deug Kim
Chief Operating Officer & Founder, Dalgona Entertainment
Yoichi Ataka
Chief Operating Officer, Polygon Pictures Inc
Introduction to Blender by Kromosom Lab

The Introduction to Blender training is designed to cater for both the first time and experienced user of 3D software. At the end of class, the user would be able to grasp the basic operation of Blender and 3D software generally. Meanwhile, the experienced user will gain the confidence through the understanding of common similarities. End of class, the users are able to continue learning on their own.

Conducted by: Kromosom Lab
(Free admission)
12.00 pm Topic 3: YouTube Kids Creator Journeys and the Future of Learning

YouTube has become a destination for education - from early childhood to academic to lifelong learning, students from around the world come to YouTube every day to notch up on the knowledge. This session will provide you with background on learning trends happening on YouTube; highlight top learning creators, and tips for you to reach a wider base of student learners.

Donald John Anderson
Head Of Kids & Learning Partnerships, Youtube Asia-Pacific
Sanoop Luke
Lead, YouTube Family & Learning - Australia, New Zealand, Singapore, and Malaysia
Vinoth Chandar
Chief Executive Officer, ChuChu TV
Dongsu Jung
Managing Director, ICONIX
Topic 3 (Kre8tif! Buzz): Moral of the Story

Kids easily absorb messages from contents they watch on a daily basis. It is important to create content that impart lessons and good values designed for your kid's during their developmental stage. This topic explores the types of contents that can help kids absorb character-building messages.

Michael Milo
Co-founder, Muslim Kids TV, Canada
Mohd Fadzil Hashim
Chief Executive Officer, Aflix
Mohamad Azarul Hakim Ibrahim
Chief Technical Officer, Aflix
12.45 pm Lunch (Screening + Xperience Room)
2.30 pm Topic 4 (International): The Art of Storytelling in Animation

The 2D and 3D medium has always been the medium of choice, but is it the best choice? This session explores how you choose a medium based on a script. The session also explores different mediums, such as cutout, pixillation, puppets, clay, ink on paper etc and why one is chosen over the next to tell the story better.

Vaibhav Kumaresh
Director, Vaibhav Studios
Topic 4 (Homegrown Hero): Creative Process from Seed to Green Light for Production

So you want to create content with Global Appeal! There is not one way of trying to achieve this, and this session will talk on what is required to come up with a potential idea and describe the process of developing the idea to a potential commission or green light for your series.

Walid Omar
Executive Producer, Lil Critters Workshop
Introduction to Blender by Kromosom Lab

The Introduction to Blender training is designed to cater for both the first time and experienced user of 3D software. At the end of class, the user would be able to grasp the basic operation of Blender and 3D software generally. Meanwhile, the experienced user will gain the confidence through the understanding of common similarities. End of class, the users are able to continue learning on their own.

Conducted by: Kromosom Lab
(Free admission)
3.00 pm Topic 5: Fanatomy

An American baseball manager once said: “If you don’t know where you’re going, you might end up somewhere else.”
Dubit’s Trends research reveals that today’s kids see more brands than ever before - in video, games, apps, films, toys, products and more - but increasingly few have real impact.
Dubit’s Trends research reveals that today’s kids see more brands than ever before - in video, games, apps, films, toys, products and more - but increasingly few have real impact.
Many children struggle to find their next passion in the face of overwhelming choice. #Fanatomy helps content owners and creators figure out the shape, size and dedication of their audiences, then helps them figure out where they want to take them and how, without ending up “somewhere else.” This briefing will cover the #Fanatomy model and its uses, including case studies.

David Kleeman
Senior Vice President, Global Trends
Topic 5 (International): Understanding Quality for the International Market

This session gives you a chance to learn how to position your work for the international level of quality and if it works for a European company, it’s a PLUS!

Jean-Baptiste Lere
Vice President Production, Gaumont
3.45 pm Coffee Break
4.00 pm My Journey: Animamundi Introduction to Blender by Kromosom Lab

The Introduction to Blender training is designed to cater for both the first time and experienced user of 3D software. At the end of class, the user would be able to grasp the basic operation of Blender and 3D software generally. Meanwhile, the experienced user will gain the confidence through the understanding of common similarities. End of class, the users are able to continue learning on their own.

Conducted by: Kromosom Lab
(Free admission)
4.15 pm Kre8tif! Kafe: Face-Off: Business Relations between Broadcasters and Producers

This session provides a better underlying dynamics between broadcasters and producers, what goes on during negotiations, their relationships and what determines their bargaining position.

Moderator:
Jim Chan

Mirayi, Creative Director, Mirayi Animation Studio
Panelist:
Marini Ramlan

General Manager, Innovation & Distribution - Primeworks Studios
Putri Yasmin Megat Zaharuddin
Vice President of Gennext Business, Astro Malaysia Holdings Berhad
Zeno Gabing
Executive Director, Giggle Garage
5.00 pm Animation Report 2018

A presentation of the Southeast Asia Animation Report

Takumi Furusato
Analyst, Media Create
5.15 pm Celebrity Appearance: Transforming Theatre with Technology

Like any art form, theater is a reflection of society. It tells stories of our history, our culture, and events we live through today. Technology is changing the way how performers interact on stage while enhancing the experience of theater goers.

Puan Seri Tiara Jacquelina
Film Producer and Managing Director, Enfiniti Vision Media
6.15 pm End of Day 1
 

My Journey: Experience sharing by local studios

Time Itinerary
8.30 am Registration
9.30 am Kre8tif! Opening Remarks
Launching Ceremony
9.45 am Opening Keynote: VFX for Blockbusters

VFX is a technology-led industry, driven by audiences who constantly expect new and spectacular visuals. It is hard to think of a Hollywood blockbuster over the last five years that has not benefited from the creative talent working on visual effects

Christopher Bremble
Founder & CEO, Base FX
10.45 am My Journey: Big Bunker Studio
11.00 am Coffee Break
11.30 am Topic 2 (Homegrown Hero): Pushing 2D Animation 2 Greater Heights

The public is clearly enamoured of the glamour of high end 3D projects that populate our screens, from movies to TV shows and of course, console games. But there is still an important place for 2D animation in the world of entertainment. Most television or the increasingly popular web-based animated shows are done in 2D and they certainly have large audiences. The tools available for 2D animation continue to improve and allow for both quality and speed to be achieved. Vision Animation has shows that have been picked up by leading children's broadcasters like Nickelodeon. They are all produced in 2D. What is the future looking like for this type of animation?

Low Huoi Seong
Chief Executive Officer, Vision Animation
12.00 pm Topic 3: YouTube Kids Creator Journeys and the Future of Learning

YouTube has become a destination for education - from early childhood to academic to lifelong learning, students from around the world come to YouTube every day to notch up on the knowledge. This session will provide you with background on learning trends happening on YouTube; highlight top learning creators, and tips for you to reach a wider base of student learners.

Donald John Anderson
Head Of Kids & Learning Partnerships, Youtube Asia-Pacific
Sanoop Luke
Lead, YouTube Family & Learning - Australia, New Zealand, Singapore, and Malaysia
Vinoth Chandar
Chief Executive Officer, ChuChu TV
Dongsu Jung
Managing Director, ICONIX
12.45 pm Lunch (Screening + Xperience Room)
2.30 pm Topic 4 (International): The Art of Storytelling in Animation

The 2D and 3D medium has always been the medium of choice, but is it the best choice? This session explores how you choose a medium based on a script. The session also explores different mediums, such as cutout, pixillation, puppets, clay, ink on paper etc and why one is chosen over the next to tell the story better.

Vaibhav Kumaresh
Director, Vaibhav Studios
3.00 pm Topic 5: Fanatomy

An American baseball manager once said: “If you don’t know where you’re going, you might end up somewhere else.”
Dubit’s Trends research reveals that today’s kids see more brands than ever before - in video, games, apps, films, toys, products and more - but increasingly few have real impact.
Dubit’s Trends research reveals that today’s kids see more brands than ever before - in video, games, apps, films, toys, products and more - but increasingly few have real impact.
Many children struggle to find their next passion in the face of overwhelming choice. #Fanatomy helps content owners and creators figure out the shape, size and dedication of their audiences, then helps them figure out where they want to take them and how, without ending up “somewhere else.” This briefing will cover the #Fanatomy model and its uses, including case studies.

David Kleeman
Senior Vice President, Global Trends
3.45 pm Coffee Break
4.00 pm My Journey: Animamundi
4.15 pm Kre8tif! Kafe: Face-Off: Business Relations between Broadcasters and Producers

This session provides a better underlying dynamics between broadcasters and producers, what goes on during negotiations, their relationships and what determines their bargaining position.

Moderator:
Jim Chan

Mirayi, Creative Director, Mirayi Animation Studio
Panelist:
Marini Ramlan

General Manager, Innovation & Distribution - Primeworks Studios
Putri Yasmin Megat Zaharuddin
Vice President of Gennext Business, Astro Malaysia Holdings Berhad
Zeno Gabing
Executive Director, Giggle Garage
5.00 pm Animation Report 2018

A presentation of the Southeast Asia Animation Report

Takumi Furusato
Analyst, Media Create
5.15 pm Celebrity Appearance: Transforming Theatre with Technology

Like any art form, theater is a reflection of society. It tells stories of our history, our culture, and events we live through today. Technology is changing the way how performers interact on stage while enhancing the experience of theater goers.

Puan Seri Tiara Jacquelina
Film Producer and Managing Director, Enfiniti Vision Media
6.15 pm End of Day 1

My Journey: Experience sharing by local studios

Time Itinerary
8.30 am Registration
9.30 am Kre8tif! Opening Remarks
Launching Ceremony
9.45 am Opening Keynote: VFX for Blockbusters

VFX is a technology-led industry, driven by audiences who constantly expect new and spectacular visuals. It is hard to think of a Hollywood blockbuster over the last five years that has not benefited from the creative talent working on visual effects

Christopher Bremble
Founder & CEO, Base FX
10.45 am My Journey: Big Bunker Studio
11.00 am Coffee Break
11.30 am Topic 2 (Kre8tif! Buzz): Sharing Insights on Market Access

Demand for animated content has grown over the years due to the ever increasing consumer demands. This session aims to give you pointers on the Korean and Japanese markets and useful tips on how to penetrate these markets.

Kang Deug Kim
Chief Operating Officer & Founder, Dalgona Entertainment
Yoichi Ataka
Chief Operating Officer, Polygon Pictures Inc
12.00 pm Topic 3 (Kre8tif! Buzz): Moral of the Story

Kids easily absorb messages from contents they watch on a daily basis. It is important to create content that impart lessons and good values designed for your kid's during their developmental stage. This topic explores the types of contents that can help kids absorb character-building messages.

Michael Milo
Co-founder, Muslim Kids TV, Canada
Mohd Fadzil Hashim
Chief Executive Officer, Aflix
Mohamad Azarul Hakim Ibrahim
Chief Technical Officer, Aflix
12.45 pm Lunch (Screening + Xperience Room)
2.30 pm Topic 4 (Homegrown Hero): Creative Process from Seed to Green Light for Production

So you want to create content with Global Appeal! There is not one way of trying to achieve this, and this session will talk on what is required to come up with a potential idea and describe the process of developing the idea to a potential commission or green light for your series.

Walid Omar
Executive Producer, Lil Critters Workshop
3.00 pm Topic 5 (International): Understanding Quality for the International Market

This session gives you a chance to learn how to position your work for the international level of quality and if it works for a European company, it’s a PLUS!

Jean-Baptiste Lere
Vice President Production, Gaumont
3.45 pm Coffee Break
4.00 pm My Journey: Animamundi
4.15 pm Kre8tif! Kafe: Face-Off: Business Relations between Broadcasters and Producers

This session provides a better underlying dynamics between broadcasters and producers, what goes on during negotiations, their relationships and what determines their bargaining position.

Moderator:
Jim Chan

Mirayi, Creative Director, Mirayi Animation Studio
Panelist:
Marini Ramlan

General Manager, Innovation & Distribution - Primeworks Studios
Putri Yasmin Megat Zaharuddin
Vice President of Gennext Business, Astro Malaysia Holdings Berhad
Zeno Gabing
Executive Director, Giggle Garage
5.00 pm Animation Report 2018

A presentation of the Southeast Asia Animation Report

Takumi Furusato
Analyst, Media Create
5.15 pm Celebrity Appearance: Transforming Theatre with Technology

Like any art form, theater is a reflection of society. It tells stories of our history, our culture, and events we live through today. Technology is changing the way how performers interact on stage while enhancing the experience of theater goers.

Puan Seri Tiara Jacquelina
Film Producer and Managing Director, Enfiniti Vision Media
6.15 pm End of Day 1

My Journey: Experience sharing by local studios

Time Itinerary
8.30 am Registration
9.30 am Introduction to Blender by Kromosom Lab

The Introduction to Blender training is designed to cater for both the first time and experienced user of 3D software. At the end of class, the user would be able to grasp the basic operation of Blender and 3D software generally. Meanwhile, the experienced user will gain the confidence through the understanding of common similarities. End of class, the users are able to continue learning on their own.

Conducted by: Kromosom Lab
(Free admission)
11.00 am Coffee Break
11.30 am Introduction to Blender by Kromosom Lab

The Introduction to Blender training is designed to cater for both the first time and experienced user of 3D software. At the end of class, the user would be able to grasp the basic operation of Blender and 3D software generally. Meanwhile, the experienced user will gain the confidence through the understanding of common similarities. End of class, the users are able to continue learning on their own.

Conducted by: Kromosom Lab
(Free admission)
12.45 pm Lunch (Screening + Xperience Room)
2.30 pm Introduction to Blender by Kromosom Lab

The Introduction to Blender training is designed to cater for both the first time and experienced user of 3D software. At the end of class, the user would be able to grasp the basic operation of Blender and 3D software generally. Meanwhile, the experienced user will gain the confidence through the understanding of common similarities. End of class, the users are able to continue learning on their own.

Conducted by: Kromosom Lab
(Free admission)
3.45 pm Coffee Break
4.00 pm Introduction to Blender by Kromosom Lab

The Introduction to Blender training is designed to cater for both the first time and experienced user of 3D software. At the end of class, the user would be able to grasp the basic operation of Blender and 3D software generally. Meanwhile, the experienced user will gain the confidence through the understanding of common similarities. End of class, the users are able to continue learning on their own.

Conducted by: Kromosom Lab
(Free admission)
6.15 pm End of Day 1

Conference Schedule

Day 2: 9 Aug

Time Track 1
Cindai 1 Ballroom
Track 2
Cindai 2 & 3 Ballroom
Partner Track
Hibiscus Room
Partner Track
Jasmine Room
8.30 am Registration Registration
9.30 am Robust - Technical Presentation of Linux + Maya Environment
(Free admission)
Robust - Technical Presentation of Linux + Maya Environment

Linux is renowned as a light system footprint and highly customisable system. It is widely used in animation and production house globally. Knowing how to work under Linux environment is a plus for CG artists to add into their resume as well as enabling studios to collaborate with global studios that use Linux environment in their pipeline. You will be guided through a hands-on workshop and learn it the fun way. Requirement: Bring your own laptop

Conducted by Robust
(Free admission)
Stop Motion Demo

An introduction to stop motion animation featuring film screenings followed by a live interactive demo of the process followed by questions and answers with the audience.

Conducted by Vaibhav Studios (Free admission)
10.00 am Topic 1: Business Intelligence

A very common mistake many studios make is that they judge their content purely based on how many eyeballs they attract. However, creating any type of content without data-driven reasoning is a shot in the dark. Effective storytelling is all about being in the right place at the right time.Through a series of case studies from across the region, examining how data points & insights enable StyleHaul to recommend highly targeted strategies for brand alignment, enabling brand partners to achieve key business goals.

Philip E. Kitcher
Vice President, STYLEHAUL Asia Pacific
10.45 am My Journey: Les' Copaque
11.00 am Coffee Break
11.30 am Topic 2 (International): Reach for the Sky - Cloud Solutions

This topic explores the many benefits that cloud rendering can provide to animators and artists of all sizes. The scalability of Google Cloud Platform has enabled thousands of facilities worldwide to expand their rendering resources in a matter of minutes on projects ranging from advertisements to Oscar winning Visual Effects Movies.
This topic will also examine industry trends in cloud and highlight case studies which show the business value of cloud rendering as well as take an in-depth look at Zync Render, Google's turnkey software as a service rendering platform which supports the major 3d animation packages and renderers in the VFX industry.

Todd Prives
Product Manager, Google
Topic 2 (Homegrown Hero): Malaysian Made, China Bound

The Chicken Stew: This session will take you through the process of how Chuck Chicken was created, and its global journey to Disney SEA, Nickelodeon India, China CCTV, and Netflix.

Wong Kuan Loong
Chief Operating Officer, ANIMASIA Group of Companies
Robust - Technical Presentation of Linux + Maya Environment
(Free admission)
Robust - Technical Presentation of Linux + Maya Environment

Linux is renowned as a light system footprint and highly customisable system. It is widely used in animation and production house globally. Knowing how to work under Linux environment is a plus for CG artists to add into their resume as well as enabling studios to collaborate with global studios that use Linux environment in their pipeline. You will be guided through a hands-on workshop and learn it the fun way. Requirement: Bring your own laptop

Conducted by Robust
(Free admission)
Stop Motion Demo

An introduction to stop motion animation featuring film screenings followed by a live interactive demo of the process followed by questions and answers with the audience.

Conducted by Vaibhav Studios (Free admission)
12.00 pm Topic 3 (International): Level Up Your Crew Talent Capital

This session explores the key channels available to studios to grow and develop crew talent within a studio. Crew career development, cross-training, and career tracks are critical to talent retention, morale, and employee growth. This session also brings case studies/use cases from his current experience working with two major Hollywood-based studios. The material looks at how these organizations are looking at the relationship between crew education, learning & development (L&D), Return on Investment (ROI), and replication models that work across locations for global studios.

Shish Aikat
Head of Global Learning, Tau Films/John Hughes Institute
Topic 3 (Kre8tif! Buzz): Contemporary IP Development in a Digitally Disrupted Environment

This session covers the practical steps involved in pitching to development executives in this age of a fragmented media scape and digital disruption. How using an ecosystem approach to developing IP is the new norm; so coming out of the gate with shorts, social collectible, games, toys and linear series all at once is the new norm.

Silas Hickey
Senior Director, Animation Original Development & Production, Asia Pacific, Cartoon Network
Glenn James Bartlett
Executive Creative Director, Turner International Asia Pacific Ltd
12.45 pm Lunch (Screening + Xperience Room)
2.30 pm Topic 4 (International): Licensing of Children’s Properties - What are the Opportunities & How to Overcome the Challenges?

This topic details the process of what to consider when it comes to designing preschool and core kids properties, especially if you plan to move into consumer product licensing.

Rikhi Narula
Director, Emway Globalindo
Topic 4 (Homegrown Hero): Things to Know Before You Start Licensing An IP

From day 1, Didi & Friends was meant to be an IP with potential of licensing & merchandising. In creating an IP, the producers need to plan the IP DNA and the angle for licensing & merchandising as early as possible to maximise the possibility of success.
This talk will share the licensing & merchandising DNA, journey and plans for Didi & Friends and Omar & Hana, how these two IPs were developed to become successes in licensing & merchandising. Through this sharing session, you will know why and how to position your IP for the challenging world of licensing & merchandising.

Sinan Ismail
Chief Executive Officer, Digital Durian
VSOCloud Platform - Technology Services Platform for Creative Industry (For IP Owners, Creative Services House, Film & Animation Users) - An Afternoon with VSOCloud

Powered by Communication University of China (CUC), Landhigh Group is a high-tech company dedicated to providing services related to internet technology, film & television media and high performance cloud computing. With headquartering in Suzhou, other subsidiaries spread across china and overseas that cover project around the globe.
Supported by the fastest super computer “Tianhe” series, VSO designed and developed the first vertical service-oriented platform in Creative Industry— VSOCloud, which provides the full-service for individuals and enterprises in the Creative industry.
VSOCloud is a brand new online platform for Creativity, Production & Financing.
Based on the integration of technology, fund, talent, creative resource and channel required for projects, VSOCloud has realized cross-regional creation for enterprises, teams and individuals through professional services and collaborative management tools. What’s more, for excellent project IPs, VSOCloud can incubate with funds, resource and investment service.

Conducted by VSO Cloud
(Free admission)
Stop Motion Demo

An introduction to stop motion animation featuring film screenings followed by a live interactive demo of the process followed by questions and answers with the audience.

Conducted by Vaibhav Studios (Free admission)
3.00 pm Topic 5 (International): A Distribution Landscape - Why Do Producers Need Distributors?

You are probably in a continuous content creation cycle. But the question is, is that content getting to the right audience? Let's face it, there is no return on investment if your content doesn’t reach the right viewers. What about written agreement? Are you equipped to look through agreements and identifying the language? To learn more, come listen to Gulsan's session to understand the landscape of distribution.

Gulshan David
International Sales Manager, IMIRA Entertainment
Topic 5 (Kre8tif! Buzz): How Merchandising Can Make or Break Animated Hits

New entertainment properties come and go so quickly, it can be impossible to capitalise on them by getting merchandise on the shelves, before the craze is over, but first, how do you create good merchandise? This session discuss critical factors and tips that make an animation hit.

Takiguchi Yusuke
Brand Strategy, Bandai
Nelson Ngan
Lotta China
3.45 pm Coffee Break
4.00 pm My Journey: Animonsta Studios VSOCloud Platform - Technology Services Platform for Creative Industry (For IP Owners, Creative Services House, Film & Animation Users) - An Afternoon with VSOCloud

Powered by Communication University of China (CUC), Landhigh Group is a high-tech company dedicated to providing services related to internet technology, film & television media and high performance cloud computing. With headquartering in Suzhou, other subsidiaries spread across china and overseas that cover project around the globe.
Supported by the fastest super computer “Tianhe” series, VSO designed and developed the first vertical service-oriented platform in Creative Industry— VSOCloud, which provides the full-service for individuals and enterprises in the Creative industry.
VSOCloud is a brand new online platform for Creativity, Production & Financing.
Based on the integration of technology, fund, talent, creative resource and channel required for projects, VSOCloud has realized cross-regional creation for enterprises, teams and individuals through professional services and collaborative management tools. What’s more, for excellent project IPs, VSOCloud can incubate with funds, resource and investment service.

Conducted by VSO Cloud
(Free admission)
4.15 pm Kre8tif! Kafe: Expanding Your Licensing in SEA Region

What you should know about licensing? An introduction of how licensing works and an overview of the S.E.A market.

Moderator:
Usamah Zaid

Executive Director, WAU Animation
Panelist:
Sharszany Shahry

Head of Corporate Communications - Mamee Double Decker (M) Sdn Bhd
C.B. Teh
Executive Director, Toy World Marketing Sdn Bhd
Tani Wong
Managing Director, International Licensing Industry Merchandisers’ Association (LIMA)
5.00 pm Setia Haruman: Cyberjaya's 21 Years Milestone
5.15 pm Closing Keynote: OLM, the Animation House of Pokemon

OLM Inc, a leading animation production house in Japan will share on creative works for Pokémon, the successful achievement over 20 years and why OLM chose Malaysia for their new innovative challenge.

Hidehiko Kitajima
President & CEO OLM Asia Sdn Bhd
6.15 pm  
8.30 pm Kre8tif! Closing Party
Announcement of:
1. IPCC Winners
2. Digicon6 Winners
12.00 am End of Day 2
 

My Journey: Experience sharing by local studios

Time Itinerary
8.30 am Registration
9.30 am
9.45 am Topic 1: Business Intelligence

A very common mistake many studios make is that they judge their content purely based on how many eyeballs they attract. However, creating any type of content without data-driven reasoning is a shot in the dark. Effective storytelling is all about being in the right place at the right time.Through a series of case studies from across the region, examining how data points & insights enable StyleHaul to recommend highly targeted strategies for brand alignment, enabling brand partners to achieve key business goals.

Philip E. Kitcher
Vice President, STYLEHAUL Asia Pacific
10.45 am My Journey: Les' Copaque
11.00 am Coffee Break
11.30 am Topic 2 (International): Reach for the Sky - Cloud Solutions

This topic explores the many benefits that cloud rendering can provide to animators and artists of all sizes. The scalability of Google Cloud Platform has enabled thousands of facilities worldwide to expand their rendering resources in a matter of minutes on projects ranging from advertisements to Oscar winning Visual Effects Movies.
This topic will also examine industry trends in cloud and highlight case studies which show the business value of cloud rendering as well as take an in-depth look at Zync Render, Google's turnkey software as a service rendering platform which supports the major 3d animation packages and renderers in the VFX industry.

Todd Prives
Product Manager, Google
12.00 pm Topic 3 (International): Level Up Your Crew Talent Capital

This session explores the key channels available to studios to grow and develop crew talent within a studio. Crew career development, cross-training, and career tracks are critical to talent retention, morale, and employee growth. This session also brings case studies/use cases from his current experience working with two major Hollywood-based studios. The material looks at how these organizations are looking at the relationship between crew education, learning & development (L&D), Return on Investment (ROI), and replication models that work across locations for global studios.

Shish Aikat
Head of Global Learning, Tau Films/John Hughes Institute
12.45 pm Lunch (Screening + Xperience Room)
2.30 pm Topic 4 (International): Licensing of Children’s Properties - What are the Opportunities & How to Overcome the Challenges?

This topic details the process of what to consider when it comes to designing preschool and core kids properties, especially if you plan to move into consumer product licensing.

Rikhi Narula
Director, Emway Globalindo
3.00 pm Topic 5 (International): A Distribution Landscape - Why Do Producers Need Distributors?

You are probably in a continuous content creation cycle. But the question is, is that content getting to the right audience? Let's face it, there is no return on investment if your content doesn’t reach the right viewers. What about written agreement? Are you equipped to look through agreements and identifying the language? To learn more, come listen to Gulsan's session to understand the landscape of distribution.

Gulshan David
International Sales Manager, IMIRA Entertainment
3.45 pm Coffee Break
4.00 pm My Journey: Animonsta Studios
4.15 pm Kre8tif! Kafe: Expanding Your Licensing in SEA Region

What you should know about licensing? An introduction of how licensing works and an overview of the S.E.A market.

Moderator:
Usamah Zaid

Executive Director, WAU Animation
Panelist:
Sharszany Shahry

Head of Corporate Communications - Mamee Double Decker (M) Sdn Bhd
C.B. Teh
Executive Director, Toy World Marketing Sdn Bhd
Tani Wong
Managing Director, International Licensing Industry Merchandisers’ Association (LIMA)
5.00 pm Setia Haruman: Cyberjaya's 21 Years Milestone
5.15 pm Closing Keynote: OLM, the Animation House of Pokemon

OLM Inc, a leading animation production house in Japan will share on creative works for Pokémon, the successful achievement over 20 years and why OLM chose Malaysia for their new innovative challenge.

Hidehiko Kitajima
President & CEO OLM Asia Sdn Bhd
6.15 pm  
8.30 pm Kre8tif! Closing Party
Announcement of:
1. IPCC Winners
2. Digicon6 Winners
12.00 am End of Day 2

My Journey: Experience sharing by local studios

Time Itinerary
8.30 am Registration
9.30 am
9.45 am Topic 1: Business Intelligence

A very common mistake many studios make is that they judge their content purely based on how many eyeballs they attract. However, creating any type of content without data-driven reasoning is a shot in the dark. Effective storytelling is all about being in the right place at the right time.Through a series of case studies from across the region, examining how data points & insights enable StyleHaul to recommend highly targeted strategies for brand alignment, enabling brand partners to achieve key business goals.

Philip E. Kitcher
Vice President, STYLEHAUL Asia Pacific
10.45 am My Journey: Les' Copaque
11.00 am Coffee Break
11.30 am Topic 2 (Homegrown Hero): Malaysian Made, China Bound

The Chicken Stew: This session will take you through the process of how Chuck Chicken was created, and its global journey to Disney SEA, Nickelodeon India, China CCTV, and Netflix.

Wong Kuan Loong
Chief Operating Officer, ANIMASIA Group of Companies
12.00 pm Topic 3 (Kre8tif! Buzz): Contemporary IP Development in a Digitally Disrupted Environment

This session covers the practical steps involved in pitching to development executives in this age of a fragmented media scape and digital disruption. How using an ecosystem approach to developing IP is the new norm; so coming out of the gate with shorts, social collectible, games, toys and linear series all at once is the new norm.

Silas Hickey
Senior Director, Animation Original Development & Production, Asia Pacific, Cartoon Network
Glenn James Bartlett
Executive Creative Director, Turner International Asia Pacific Ltd
12.45 pm Lunch (Screening + Xperience Room)
2.30 pm Topic 4 (Homegrown Hero): Things to Know Before You Start Licensing An IP

From day 1, Didi & Friends was meant to be an IP with potential of licensing & merchandising. In creating an IP, the producers need to plan the IP DNA and the angle for licensing & merchandising as early as possible to maximise the possibility of success.
This talk will share the licensing & merchandising DNA, journey and plans for Didi & Friends and Omar & Hana, how these two IPs were developed to become successes in licensing & merchandising. Through this sharing session, you will know why and how to position your IP for the challenging world of licensing & merchandising.

Sinan Ismail
Chief Executive Officer, Digital Durian
3.00 pm Topic 5 (Kre8tif! Buzz): How Merchandising Can Make or Break Animated Hits

New entertainment properties come and go so quickly, it can be impossible to capitalise on them by getting merchandise on the shelves, before the craze is over, but first, how do you create good merchandise? This session discuss critical factors and tips that make an animation hit.

Takiguchi Yusuke
Brand Strategy, Bandai
Nelson Ngan
Lotta China
3.45 pm Coffee Break
4.00 pm My Journey: Animonsta Studios
4.15 pm Kre8tif! Kafe: Expanding Your Licensing in SEA Region

What you should know about licensing? An introduction of how licensing works and an overview of the S.E.A market.

Moderator:
Usamah Zaid

Executive Director, WAU Animation
Panelist:
Sharszany Shahry

Head of Corporate Communications - Mamee Double Decker (M) Sdn Bhd
C.B. Teh
Executive Director, Toy World Marketing Sdn Bhd
Tani Wong
Managing Director, International Licensing Industry Merchandisers’ Association (LIMA)
5.00 pm Setia Haruman: Cyberjaya's 21 Years Milestone
5.15 pm Closing Keynote: OLM, the Animation House of Pokemon

OLM Inc, a leading animation production house in Japan will share on creative works for Pokémon, the successful achievement over 20 years and why OLM chose Malaysia for their new innovative challenge.

Hidehiko Kitajima
President & CEO OLM Asia Sdn Bhd
6.15 pm  
8.30 pm Kre8tif! Closing Party
Announcement of:
1. IPCC Winners
2. Digicon6 Winners
12.00 am End of Day 2

My Journey: Experience sharing by local studios

Time Itinerary
8.30 am Registration
9.30 am Robust - Technical Presentation of Linux + Maya Environment
(Free admission)
Robust - Technical Presentation of Linux + Maya Environment

Linux is renowned as a light system footprint and highly customisable system. It is widely used in animation and production house globally. Knowing how to work under Linux environment is a plus for CG artists to add into their resume as well as enabling studios to collaborate with global studios that use Linux environment in their pipeline. You will be guided through a hands-on workshop and learn it the fun way. Requirement: Bring your own laptop

Conducted by Robust
(Free admission)
11.00 am Coffee Break
11.30 am Robust - Technical Presentation of Linux + Maya Environment
(Free admission)
Robust - Technical Presentation of Linux + Maya Environment

Linux is renowned as a light system footprint and highly customisable system. It is widely used in animation and production house globally. Knowing how to work under Linux environment is a plus for CG artists to add into their resume as well as enabling studios to collaborate with global studios that use Linux environment in their pipeline. You will be guided through a hands-on workshop and learn it the fun way. Requirement: Bring your own laptop

Conducted by Robust
(Free admission)
12.45 pm Lunch (Screening + Xperience Room)
2.30 pm VSOCloud Platform - Technology Services Platform for Creative Industry (For IP Owners, Creative Services House, Film & Animation Users) - An Afternoon with VSOCloud

Powered by Communication University of China (CUC), Landhigh Group is a high-tech company dedicated to providing services related to internet technology, film & television media and high performance cloud computing. With headquartering in Suzhou, other subsidiaries spread across china and overseas that cover project around the globe.
Supported by the fastest super computer “Tianhe” series, VSO designed and developed the first vertical service-oriented platform in Creative Industry— VSOCloud, which provides the full-service for individuals and enterprises in the Creative industry.
VSOCloud is a brand new online platform for Creativity, Production & Financing.
Based on the integration of technology, fund, talent, creative resource and channel required for projects, VSOCloud has realized cross-regional creation for enterprises, teams and individuals through professional services and collaborative management tools. What’s more, for excellent project IPs, VSOCloud can incubate with funds, resource and investment service.

Conducted by VSO Cloud
(Free admission)
3.45 pm Coffee Break
4.00 pm VSOCloud Platform - Technology Services Platform for Creative Industry (For IP Owners, Creative Services House, Film & Animation Users) - An Afternoon with VSOCloud

Powered by Communication University of China (CUC), Landhigh Group is a high-tech company dedicated to providing services related to internet technology, film & television media and high performance cloud computing. With headquartering in Suzhou, other subsidiaries spread across china and overseas that cover project around the globe.
Supported by the fastest super computer “Tianhe” series, VSO designed and developed the first vertical service-oriented platform in Creative Industry— VSOCloud, which provides the full-service for individuals and enterprises in the Creative industry.
VSOCloud is a brand new online platform for Creativity, Production & Financing.
Based on the integration of technology, fund, talent, creative resource and channel required for projects, VSOCloud has realized cross-regional creation for enterprises, teams and individuals through professional services and collaborative management tools. What’s more, for excellent project IPs, VSOCloud can incubate with funds, resource and investment service.

Conducted by VSO Cloud
(Free admission)
6.15 pm End of Day 2
Time Itinerary
8.30 am Registration
9.30 am Stop Motion Demo

An introduction to stop motion animation featuring film screenings followed by a live interactive demo of the process followed by questions and answers with the audience.

Conducted by Vaibhav Studios (Free admission)
11.00 am Coffee Break
11.30 am Stop Motion Demo

An introduction to stop motion animation featuring film screenings followed by a live interactive demo of the process followed by questions and answers with the audience.

Conducted by Vaibhav Studios (Free admission)
12.45 pm Lunch (Screening + Xperience Room)
2.30 pm
3.45 pm Coffee Break
4.00 pm
6.15 pm End of Day 2

SAVE THE DATES

Event Practitioner Public Remarks
Kre8tif! Costume Fun Run
5 Aug '18
Cyberjaya
Paid event
Kre8tif! Entertainment Xperience
6-9 Aug '18
Cyberview Resort & Spa, Cyberjaya
Free admission
Kre8tif! Xhibition
6-7 Aug '18
Cyberview Resort & Spa, Cyberjaya
Free admission
Kre8tif! Business Xchange
6-7 Aug '18
Cyberview Resort & Spa, Cyberjaya
  Paid event
Kre8tif! Conference
8-9 Aug '18
Cyberview Resort & Spa, Cyberjaya
  Paid event
Cyberjaya Multimedia Festival:
a Kre8tif! Content & Music Celebration
11-12 Aug '18
Centrus Mall, Cyberjaya
Free admission


Business Xchange

Kre8tif! Business Xchange is an ideal platform for creative companies looking to dramatically impact the industry and the world. This session is a networking and value creation platform designed to help business leaders and upscale their business to the next level. It brings together international, regional and local buyers of the industry to:

  • Exchange thought leadership, business insights and trends
  • Network and create sustainable value together
 

Tell Me More


Business Xchange


Kre8tif! Business Xchange is divided into 2 sessions:

  • Pitching
    Creative companies are invited to submit their IPs online, but only shortlisted ones will be called for pitching.
  • Business Matching
    Interested companies are required to register and book their schedules online.
 

Both sessions are closed and paid sessions. Registration is now closed.


Kre8tif! Xhibition


Kre8tif! Xhibition is open to all creative and technology companies to showcase their IPs, current hardware, software, and services to Kre8tif! delegates and the public. With a strong Kre8tif! branding, this will be a great avenue for companies to reach out to existing and new customers. This will also be a place for creative companies to meet with hundreds of job seekers from around Malaysia.

Registration to participate as exhibitors in Kre8tif! Xhibition is now closed.


Kre8tif! Entertainment Xperience


For the first time this year, Kre8tif! will be introducing the Kre8tif! Entertainment Xperience segment. This new segment encourages attendees to observe and interact with latest apps from mobile VR to haptic technologies, 3D printing, and immersive realities.

Registration to showcase is now closed.


Kre8tif! Shorts Screening Room


Kre8tif! Shorts Screening is a showcase of the year's best works from students and professionals from all over the world. This screening provides attendees with an in-depth exploration of the world of animation, visual effects, and scientific visualisation.

Registration to showcase IPs at KRe8tif! Shorts Screening is now closed.

Cyberjaya
Costume Fun Run


Kre8tif! Costume Fun Run & Fun Ride is aimed at encouraging, inspiring and motivating people of all ages and backgrounds to improve their mental and physical health through running and exercise. It is also aimed at promoting local animation icons.

This is not an ordinary run event as it is catered to pop culture fans and health enthusiasts alike to enjoy a scenic run whilst showing off their best costumes and having a wonderfully rewarding time with friends and family.

Kre8tif! Costume Fun Run & Fun Ride is championed by Setia Haruman and opened to 7 to 60 year olds.

Registration is now closed.

Cyberjaya Multimedia Festival
- A Content & Music Celebration


Find out more about CMF

Kre8tif! Content Festival celebrates creative technology, art & design and music by bringing together creative studios, professionals, artists, and students as well as communities to share and shape experiences that educate, challenge and inspire. The Kre8tif! Content Festival is hosted at Centrus Mall in Cyberjaya.

Programmes and activities are as follows:

  1. Local & International Features Screening
  2. Mascots & Celebrities Appearance
  3. Talk Shows
  4. Community Booths
  5. Food Trucks
  6. Concert (at night)
 

Get Tickets Now

Get Your Tickets Now!


Register Closed: Kre8tif! Conference

Kre8tif! Conference

Registration is closed.

Register: Kre8tif! Business Xchange

Kre8tif! Business Xchange

Registration is closed.

Register: Kre8tif! Xhibition

Kre8tif! Xhibition

Registration is closed.

Register: Kre8tif! Entertainment Xperience

Kre8tif! Entertainment Xperience

Registration is closed.

Register: Kre8tif! Shorts Screening

Kre8tif! Shorts Screening

Registration is closed.

Register: Cyberjaya Multimedia Festival

Cyberjaya Multimedia Festival

 

Kre8tif! Conference championed by


Kre8tif! Community Events by:


Platinum Sponsors


Gold Sponsors


Silver Sponsors


Event Radio Partner


Kre8tif! Xhibitors


Country Pavilion


Kre8tif! Entertainment Xperience


Event Supporting Partner


Contact Us


 

Malaysia Digital Economy Corporation (MDEC) Sdn. Bhd.
2360 Persiaran APEC,
Cyberjaya, 63000,
Selangor, Malaysia
Call: 1-800-88-8338 (within Malaysia)
Call: +6 03 8315 3000 (International)
Fax: +6 03 8315 3115
SMS: Type MDEC ASK [your email address] [your inquiries] and send to 15888 or email to clic@mdec.com.my

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